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From the Almond Stall
to King of
the Beer Tents
.

Start with an almond stall in a side alley. Work your way to better pitches, take over a beer tent and, one day, join the hosts who decide the price of beer.

Free to join. We’ll let you know when the beta begins.

In-game view: your own stand on the festival grounds, guests queueing, till and daily target overlaid

A pitch is something
you earn.

The whole festival is there from day one. Your place in it is something you earn, one successful season at a time.

Almond stall

A side alley, one copper pan, you behind the counter. Roast, bag, take the money — and learn when the rush turns against you.

Start

Specialty stand

Choose what you sell, from roast chicken to souvenirs, and expand your stand to suit your specialty.

Money + achievements

Small tent

Take over a neglected beer tent, restore it and make decisions about beer, seating and staff.

Application

Large tent

Band, speakers, regulars’ tables, reservations, security. This is where the breweries and the other landlords get a say.

Brewery favour

Tent landlord

Join the Schankrat, the council of brewers and tent hosts. Take part in the opening parade, tap the first keg and have a say in the price of beer.

The very top

Not a spreadsheet tycoon.

Build your business, then step into the rush of running it. Stage 1 is playable now; more features will arrive as the game grows.

Beer is a system, not an item

Tapping the keg, line pressure, temperature, head, glassware, the washer, keg changes. At first you pull every stein yourself. Later you only stop the flow from collapsing somewhere.

Food takes planning

Chicken needs ovens, meat needs cold storage, pretzels get delivered. If the chicken sells, you need a second grill line — and with it staff, power and heat inside the tent.

Your servers are people

No "staff level 8, +12 % speed". Resi carries an armful of steins and is in a foul mood, Lukas is slow and never makes mistakes, Susi calls in sick at short notice. You build your team over years.

Three phases a day

Plan before opening: stock, prices, shifts, reservations. Then service, with everything that goes wrong. In the evening the day closes out — as a newspaper page, not a table.

Make the beer tent your own

Arrange benches, tables, a bandstand, decorations and a beer garden. Layout guides help you plan around the fixed kitchen, toilets and storage areas.

Breweries, favour and conditions

Six breweries make offers — but not all of them to you, and some only with conditions attached. A tent pours exactly one beer. Which one is a political decision.

Price, quality, competition

You can see what the others charge. Cheaper means fuller. More salt on the chicken means more beer. As a small operator your margin is thin — as a big one you sit inside the cartel.

Every round has consequences

Another beer may bring in money now, but guests who have had too much can lead to accidents, security costs and trouble.

Sixteen days make a festival

Build-up, the first keg at noon, weekends, the busiest weekend of the run, rain days, closing day. Then the big season edition — and the next festival with the team you have built.

Character concept of Resi, a server in a dirndl and blue apron carrying an armful of steins
ResiCarries more steins than is sensible — and never forgets a tip.Character concept
Character concept of Lukas, a server holding two steins
LukasSlow. Never makes mistakes, and by evening that counts for more.Character concept
Character concept of Mehmet, kitchen staff holding a roast chicken
MehmetChicken station. If the grill runs, the evening runs — if it stops, the queue stops with it.Character concept
Character concept of Susi, a server in a red apron with a phone in hand
SusiFast, popular, and prone to calling in sick at short notice. On a Saturday.Character concept

Character concepts for the staff system — concept drawings, not in-game views. In the game the characters currently appear as small portraits.

The whole festival,
from day one.

The beer tents, rides and fairground are there from the beginning. As your business grows, you earn your place among them.

Overview of the festival grounds in the game: beer tents along the main avenue, roller coaster, drop tower and chain carousel on the fairground strip
The festival groundsMain avenue, fairground strip, family square — everything in its place
Concept art Concept illustration of the fairground strip by day: roller coaster, chain carousel, drop tower, Ferris wheel and stalls with visitors
Rides up closeConcept art · a possible close view of the fairground strip
Your own stand in service, guests in the queue
In the middle of serviceTill, queue, daily target — and you behind the counter
Build mode with catalogue and grid guides
Build and rearrangeCatalogue, guides, budget — your pitch, your call
Till and service view with a queue
The tillTwelve people at once. "I said with mustard!"
Planning view for orders, prices and staff
Before openingStock, prices, shifts — before the doors open at eleven
Concept art Concept illustration of a possible beer-tent interior with long rows of tables, a brass band on stage, the tap counter and servers
Inside the beer tentConcept art · a planned later stage, not current gameplay
Concept art Concept illustration of the fairground strip at night: lit Ferris wheel, roller coaster and stalls under a deep blue sky
The fairground strip at nightConcept art · a possible night view

Ten guest types.
Ten different needs.

Tourists spend freely but need directions. Company groups expect reservations. The resident grouch finds something to complain about no matter what you do.

Touristspay more, find nothing
Regularsexpect service
Familiesfood and seats
Company partybrings revenue, expects planning
Stag and hen partiesloud, thirsty, difficult
Studentsprice-sensitive
Influencersreputation up or down
Pensionersearly, mind every detail
Coach partyarrives as one — all at once
The Munich grouchimpatient, complains loudest

Every guest has a limit

Not "drunk yes or no", but six levels. And because level five costs you security, another round is a decision rather than a reflex.

0 steinsnormal
1 steinsociable
2 steinssinging
3 steinsup on the bench
4 steinslost their friend
5 steinssecurity
The end of the day

Your day makes
the front page.

Each evening, the WIESN KURIER turns your day into headlines. It celebrates a good run and has plenty to say when queues grow or service slips.

"Sausage king of the side alley!" · "Fifteen-minute wait at Hendl-Huber." · "Beer tent marked down for an overcrowded entrance."

  • Revenue
  • Profit
  • Rating
  • Wait time
  • Food quality
  • Beer quality
  • Staff morale
  • Safety incidents
  • Wasted stock
  • Steins sold
Daily edition of the WIESN KURIER from the game: headline about 93 items thrown away, revenue 331.40 euro, profit minus 1,551.40 euro, rating 3.3 out of 5, wait time 12 minutes, plus two guest reviews. The page itself is in German.
Closed beta

Get in before
the first keg is tapped.

Join the closed beta waitlist for iOS and Android. Confirm your email address and we’ll let you know when testing begins.

Play it first
Developer updates
Your feedback lands in the game
Beta badge on your profile

Background: concept illustration of a beer tent in the evening — the tent view is a planned later stage.

Where the game stands today.

The game is still in development. Here’s what you can play now and what we’re building next.

Playable now

Stage 1 is playable: the almond stall, the day in three phases, guest groups, weather, the Wiesn Kurier and achievements. The grounds with tents and rides are already there.

Being built right now

Next up are specialty stands, applications and taking over small tents. On top of that, staff with their own strengths and weaknesses.

What does the game cost?

The beta is free. We will decide the pricing model for release once the game stands — whoever is in the beta hears first and pays nothing for taking part.

Which devices does it run on?

Tap to the Top is built for iOS and Android, portrait and landscape, designed for phone and tablet. A desktop version is not currently planned.

When does the beta start?

The beta will begin once Stage 2 and beer-tent takeovers are playable. There’s no confirmed date yet. We’ll email you when it’s ready.

What happens to my email address?

It sits on a server in Germany and is used solely for the Tap to the Top beta. Nothing is passed on, there is no tracking pixel and no advertising newsletter. Every email carries an unsubscribe link, and you can have yourself deleted completely at any time.

Is this an official Oktoberfest game?

No. Tap to the Top is an independent game by Cyber Arena Entertainment Group, inspired by the Munich beer festival. The breweries, tents and characters in the game are invented.

Are there loot boxes or pay-to-win?

No. Your rise depends on in-game money and achievements, not on real money. Whatever monetisation ends up in the game we will state openly — but nothing that buys you a place in the tent.